Hello, I'm

Nella Ylikoski

I am a junior generalist in the video game development industry, which means I work across a very wide range of disciplines. Although I am a generalist, my main skills lie in 3D art and animation, 2D art as well as various aspects of design.

I have completed a three-year vocational education in game development, and I’m currently working as an Animator and 3D Artist at a game studio called Murska Digital until the end of 2026. In addition to my professional work I have also worked on many personal 3D and game projects in my free time.

My main tools are Blender for 3D modeling and animation, Unity for game development, Krita for 2D art and Obsidian for writing.

About me

Dedicated? YES!

My learning and skills are strongly based on my hobbies, free time, and hands-on experimentation.

I have been described as a very dedicated and persistent person who has creative ideas. Personally, I think I’m good at taking feed back and critique, as I don’t let my ego take over. I’m always happy to see feedback help fix issues that I was previously oblivious to. I also think that I have a good understanding of video game design as well as what keeps the player invested.

As a game designer I believe in the saying, ”gamers make good games”.

My main goal in design is making the game FUN. A great gameplay formula and a captivating world are the most important aspects of games for me.

I have learned to keep the project achievable, and control unnecessary ambition. I am a huge fan of optimization in both technical and design-wise. Keeping things neat and simple is a smart choice in the long run.

Showcase of models and animations I’ve made.

If you have any questions about my projects, feel free to email me at NellaGame.Dev@Gmail.com and I will do my best to respond as soon as possible.

Concept art and illustrations.

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